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・ Market Drayton Rural District
・ Market Drayton Town F.C.
・ Market Driven Quality
・ Market economy
・ Market Education
・ Market engineering
・ Market entry strategy
・ Market environment
・ Market Estate
・ Market Explorer
・ Market exposure
・ Market facilitation index
・ Market failure
・ Market for Alternative Investment
・ Market for corporate control
Market for Home Computing and Video Games
・ Market for loyalties theory
・ Market For Murder
・ Market Forces
・ Market Forces (The Spectacular Spider-Man)
・ Market foreclosure
・ Market Fresh
・ Market fundamentalism
・ Market game
・ Market Garden
・ Market garden
・ Market Gate of Miletus
・ Market Gates Shopping Centre
・ Market governance mechanism
・ Market hall


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Market for Home Computing and Video Games : ウィキペディア英語版
Market for Home Computing and Video Games

''MCV'' is a United Kingdom-based trade magazine which focuses on business aspects of the video game industry, including game retailing. It is published every Friday and is available online or via print subscription.〔(【引用サイトリンク】title=Print Edition )〕 It is not available in shops.
MCV and Japanese video game magazine Famitsu have an exclusive partnership which sees news and content from each magazine appear in the other. Its sister magazine, aimed more directly at developers, is ''Develop''.
==Format==

Printed issues tend vary from between 50 to 100 pages, depending on time of the year, which consist of:
* News and features covering the UK games industry
* Special reports and analysis
* Exclusive chart data from GfK Chart-Track
* The "Retail Biz" section, which produces retailer reviews (as opposed to consumer reviews) of games, lists release dates, and analyses prices and market movements both in the UK and internationally.
* Classifieds
* Full-page adverts, in-line and double-page advertising
Unusually for a gaming publication, MCV's print editions sport traditional, newspaper-like page design.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Market for Home Computing and Video Games」の詳細全文を読む



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